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This was an interesting read, though I noticed some bugs with the star chart. Potential spoilers below.













For Yukine, one of the points says to ask Yukine if he dislikes life, but asking if he had been happy is what actually gave me the devotion point, and his final devotion point is awarded at the appropriate point but not crossed off in the star chart. For Wolfy, the points to speak with him in the train car, defend him, and to save the woman were awarded but not crossed off, and the final point doesn't seem to be awarded at all, it would be a 7th point but the other section of the star chart says he can only have 6. 

Finally, a question not a bug, were the milestone scenes mentioned in the patch notes simply the scenes after you called someone from the roof, or was there something I missed?

Hmmm, I will need to see why those broke in terms of not being crossed off. 
Wolfy's 7th devotion point is actually in Chapter 5 but there was code added prematurely. It has the wrong chapter marking on it which I will fix.
Yes, the milestone scenes are the rooftop scenes that trigger based on who you call.

My fellow eternumates recommend this game,I'd love to try this.

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This VN is an absolute beauty, it got all the things i hoped for and even a bunch more.

Story is nicely written out, characters feel very nice to see and listen to and the player integration is on top and keeps you entertained/emotional throughout.

I even started believing in this so called "beacon of hope", sadly I can't remember that story completely but I remember it being very nice/emotional and inspiring.

Keep up the good work and inspire all those in need, but keep your health up front, above all else.

(p.s. If there is a way to re-read the story of the "beacon of hope" please let me know. By that I mean if there was this story anywhere or just the scene were Yukine and Melmond say that story, would greatly appreciate it.)

{Edit} Last but certainly not least, this game got me consider my life and values, and make the best of the worst. May everyone's hopes and dreams be blessed from above.

Im glad your enjoying the game! The beacon of hope story was not re-added when I re-wrote the story, but I can try to dig it back up and add it somewhere if it makes sense. I have better stories for the future so we shall see if I can't make it even better!

I would love to see it again somewhere in there, but now I'm also really excited about them new stories.

Based. Blessed. Unique. By far one of the funnest games I've read and by far the most unique FVN out there. Thank you for giving us this gem and keep up the great job!

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Thank you! I'm glad you're enjoying it and more is definitely to come in the future!

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I seriously want to smash my head on the wall for ignoring good VNs, glad that I gave this a try:)

Can't wait for the next update:D

Glad you enjoyed it! More is definitely coming in the future. The writing for Act 2 Chapter 5 is already underway.

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I have a question to Yukines Star chart... In chapter 1, how Do I Get the Star for the „Talk after choosing the right paths"

Thanks for the nice game^^

This devotion point requires you to give in to the corruption in the choose your fate. Choose the option talking about portraying body language. Afterwards, say he has a valid hypothesis and finally converse with Yukine later on. That should get you the point.

The next update should help make the devotion points easier to get!

It blew my mind when I came across this in Chapter 1. I can't continue the story anymore until I have an answer.

Is Iliff fucking UNDERAGE ??? You gave a bulge and nsfw scenes to an underage character ?

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No. This was a flashback scene from two years ago. Devin disappeared when Iliff was sixteen. He is currently eighteen and in college. I do apologize if that wasn't clear, but all characters in Intertwined that have NSFW stuff attached to them are all above the age of eighteen.
Iliff is eighteen, Ongaku is nineteen, the MC is eighteen, Yukine is twenty-four.

It's not clear at all indeed. You should make it more obvious, as it is now he just sounds like he's replying to a voice in his head. Thanks for clarifying.

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Not a problem at all.

I did read over the scene, and I do agree that the clarity is not there at all. I plan to address this for the next update to make flashback scenes more clarifying through either some text or a special screen affect.

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I finished reading this visual novel in last few days and I really enjoy it. Immersed in the story and amazed by its large and complete worldview, I can say it's the best VN I've read so far. And I am always being astounded by the length of the VN and found I spent another whole daytime to finish one chapter (Due to my not-so-good English and poor vocabulary. XD), but I think it's worth it. 

The conbination of riddles and storytelling methods is really something awesome to me, for it is not very often seen in other VNs and it actually fits the story well. (sometimes it is very mind-exploding though. XD)

(!!Spoilers!!) Oh, and bug report. (not very important though XD) In Act Ⅱ, after chatting with Ongaku in cafeteria, there is a scene with five stars and text "Sacrifice". The error only occurs when you click on these stars. So to continue, (roll back if error occured) just wait for the scene change or click somewhere else. And traceback.txt here:

I'm sorry, but an uncaught exception occurred.
While running game code:
  File "renpy/common/000statements.rpy", line 453, in execute_pause
    renpy.pause(delay)
TypeError: 'Null' object is not callable
-- Full Traceback ------------------------------------------------------------
Full traceback:
  File "Chapters/Chapter_3/Chapter3_Part1.rpyc", line 204, in script call
  File "Chapters/Chapter_4/Chapter4_Part1.rpyc", line 566, in script
  File "D:\Files\Games\Intertwined-1.13-win\renpy\ast.py", line 2232, in execute
    self.call("execute")
  File "D:\Files\Games\Intertwined-1.13-win\renpy\ast.py", line 2220, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\statements.py", line 281, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 453, in execute_pause
    renpy.pause(delay)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\exports.py", line 1537, in pause
    rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward, pause=delay, pause_modal=modal)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\ui.py", line 299, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\display\core.py", line 3377, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "D:\Files\Games\Intertwined-1.13-win\renpy\display\core.py", line 4258, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\display\layout.py", line 1175, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\display\layout.py", line 1175, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\display\layout.py", line 1175, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\display\screen.py", line 743, in event
    rv = self.child.event(ev, x, y, st)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\display\layout.py", line 1175, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\display\layout.py", line 1175, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\display\layout.py", line 1175, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\display\behavior.py", line 1073, in event
    return handle_click(self.clicked)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\display\behavior.py", line 1008, in handle_click
    rv = run(action)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\display\behavior.py", line 329, in run
    return action(*args, **kwargs)
TypeError: 'Null' object is not callable
Windows-10-10.0.22621 AMD64
Ren'Py 8.0.3.22090809
Intertwined V-1.13 Remastered 1.13
Sat Aug  3 12:42:35 2024

Anyways, it's really a nice VN and I am always looking forward to the next update! Stay safe and keep marching on!

Thank you and im super glad that you love the game! I do know of this error and I will be fixing it during the next update that does a bunch of overhauls to clean up the game to where I want it to be! Sorry for that error, I didn't catch it in my testing originally.

That's okay. Take your time. :)

This game has reminded me of a strange saying "if fate leaves music time will die and we will have to start over" I don't remember it's origins I just remembered hearing it one day and it stuck with me for fate in music allows time to flow freely

Huh. That is a rather interesting saying that seems to link with almost all the main cast. Almost like the saying was made for the story haha.

it is slightly strange... But like I'm pretty sure it pertains to tarot cards which makes this even weirder

Gotta love the weird!

Always love the weird

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First off, lemme start by saying this VN Is amaze-balls and I cant wait to see where this goes. As for my inquiry I’d like to know what exactly does entertaining your lust entail. I’ve replayed from chapter one 10 times and I keep missing it. Any suggestions on what to do would be great. Other than that see you next update!!!!! And keep up the good work! this is some godlike storytelling tweaks and other slight problems aside!!!!

Edit: I’m absolutely dumb lmaoooooo I found it. You my friend are a true writer lmaooooooooooooo Also ima need receipts on whence you got these songs from this some goooood shit

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Haha well thank you! I am super glad that you are enjoying the game. The next update is a pretty big overhaul of the first act as it really cleans up a lot of the writing and tightens it up so that the characters are much more in-line with where the story is going towards. This will also fix to make the devotion points a lot easier to find and get. 

As for the songs, they are some freebie songs I found around aside from the last song in the end. That was a custom song made for Intertwined. I plan to actually replace all the music with custom music made by my musician friend. Still a bit out in development for that!

Stay tuned for more. We are just getting started haha!

Just wondering has anyone made a walkthrough or wiki yet on this game

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Not to my knowledge. My goal is to make a much better in game guide for everything in the next update. That way, you don't need an external document for it.

Hi, I know this is presumptuous, but I really don't know what to do, I am also a furry VN creator, my page has been published for a long time, but I just uploaded the game today, I want to know how to get my game on the "recent" page. I know it's rude to ask, but I was hoping you could help me out. I'm sorry and thank you

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By the way, I really enjoyed your game and look forward to your updates, and I hope to see more of Yukine's story because I love this character the most. This may seem like flattery, but I really like it

Hi hi! So, the recent pages, as far as I am aware, has to do with the amount of people who click the game and who download it. It isn't something you specifically can do so much as how much interaction it gets. I do believe the best way to do this is to advertise your itch link in other places such as social media. It should help widen that reach.

I am glad you're liking the game! I plan to improve on all the character's stories once the re-writes are done for the first act!

Thank you for your reply, which is very helpful. I am looking forward to the new game content, please come on, and pay attention to health and don't overwork.

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Thanks for your hard work on that novel, I like it a lot. The plot is amazing. I already finished Illif's content and now trying to complete Yukine's, but I have a hard time getting a devotion point for completing the trace in the right order, could you please help me out a bit?

Hello! I am glad you're enjoying the novel. For the trace devotion point in Chapter 3. You need to only force through the field once. After the first time, stay back. This will trigger the proper scene to allow you to get the devotion point from Yukine.

Ohhhh a bit tricky yeah, no wonder I didn't notice. Thanks a lot :D

By the way, there are a lot of moments where MC flirts with main characters and vice versa. Are we going to see some romantic relationships as well as some juicy scenes in the future?

Yes. Intertwined is a very slow burn story where we build up those relationships, have strife and disagreements, and overall, just giving the characters time to fully embrace who they are and what they like. It will definitely happen!

Sounds real good! Thanks for your answers! <3

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